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Chupmobile Competition



Chupamobile launches a $45,000 prize contest for iOS and Android mobile developers.

Chupamobile is launching a competition for Android and iOS app developers, aimed at discovering and rewarding new talents. The $45,000 prize will drive more developers to create and market app source code, bringing out the best of their creativity and coding skills. The 2013 Chupamobile App Devs Competition, sponsored by leading companies in the mobile industry, is starting on december 10th and will end on january 28th 2014.

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A Busy Teacher’s Guide to iOS App Development




As a very busy music teacher at a private school, creating my own mobile app was never on my agenda. However, I discovered that my students had real difficulty in listening to and identifying music elements (the building blocks of music such as pitch and rhythm) and were not really inspired to take listening seriously.

So being the forward thinker and techno junkie that I am, I decided that some technology was called for in my classroom. So I had a look at the App Store, quite prepared to use available apps to solve our problem. But the apps didn’t suit my students’ needs and weren’t exactly what I wanted either…

Thus the idea of Audio Sleuth, an educational music game that aims to help young musicians learn about music elements, was born. It has just been launched on the Apple App Store after about 9 months of hard work over weekends and during the holidays.

Here are some tips from a newbie app-maker to those of you who would like to build an app but aren’t sure where to start.

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Lessons A Navy SEAL Learned Developing an iOS App

The secret of getting ahead is getting started." – Agatha Christie Navy SEALs can do anything, right? Take down Osama Bin Laden, rescue Capt. Phillips, transform everyday items into killer weapons. But what about making killer apps? Even … [Continue reading]

Creating and Marketing Our First iOS App, NYC Movies

NYC Summer Movies

    Today's post is a guest post by Matthew Howell of Tinylabs.   If you cannot do great things, do small things in a great way." – Napoleon Hill   Earlier this summer, my co-founder and I launched our first … [Continue reading]

Stretching Yourself as a Developer: Lessons a Web Developer Learned from Building iOS Apps

  Today's post is a guest post by Natasha Williams, a web developer who decided to try her hand at creating iOS apps.   You move forward, make mistakes, learn, change, and then repeat" - Shane Barker   The Idea to Create … [Continue reading]

Adapting Flash Games For the iOS and Android Platforms

  Today's post is by Matias Gravano of Owlie Boo, and he shares with us his experience porting over flash games to both iOS and Android.    The price of success is hard work, dedication to the job at hand, and the determination that … [Continue reading]

How Microsoft’s Most Valuable Professional Learnt How To Code iOS Apps

Tatts Lotto App

    Today's guest post is a post by Jake Lin, a mobile app developer who switched over from developing for the Windows Phone to developing for the iPhone/iPad.   As long as you’re going to be thinking anyway, think … [Continue reading]

How to Port a Game from Windows to iOS

  Today's post is a guest post by Iosif Hamlatzis and he shares with us his experience porting over his company's PC-based games to iOS.   Logic will get you from A to B. Imagination will take you everywhere." – Albert … [Continue reading]

Lessons Learned From Developing Zombified, My Most Successful iOS App

  Today's post is a guest post by Alexander Winn, the developer behind apps such as Zombified, Multiplex and Dossier. The best way to predict the future is to create it." - Peter Drucker I love a good zombie apocalypse. There’s just … [Continue reading]

Lessons Learned from Developing Forty iOS Apps

    Today's a post is a guest post by Joseph Campbell, a prolific iOS developer who has over 40 apps on the App Store.   If you cannot do great things, do small things in a great way.” - Napoleon Hill   So … [Continue reading]

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